锡安妹の绝对领域

对sankakuconplex站长的采访

时间: 五月 16th, 2010 | By 雨听风 | 阅读: 27,093 围观

小编这次有幸采访到sankakucomplex的站长artefact同学,arefact同学在忍受着小编恶劣的英文的情况下友好而认真的接受了访问(殴,你就不能认真的写么)。。。好吧我从过了cet6之后就没咋看过英文的。。。翻译有误欢迎拍砖这个站长访谈系列会一直做下去哦。

Q1: how many time do you watch anime and comic per week? It was said all anime site admins are real otaku and stay at home for the whole day.
q1:你每周看多久动画和漫画?据说动漫站长都是家里蹲死宅。
a1:很悲剧我做网站用掉了大部分时间没空看动漫,不过我以前看很多。我平时也经常打游戏。
我看动画的口味跟我站点上的内容没关西,我只是提供流行的内容。我是一个很纯洁的人。。。(就是说我喜欢看不是很流行或着没啥八卦的内容。)
Unfortunately, I'm usually too busy with the site to actually spend much time watching anime or reading manga, although in the past I read and watched plenty. I do however play games regularly.

My tastes in anime and manga don't really overlap very much with the content of the site (that is to say I like titles which aren't incredibly popular or don't make good articles), so it's sort of irrelevant - I am just here to provide the coverage the audience seeks.

Q2: do you feel a lot pressure as you are the admin of the world largest anime blog? How do you deal with the comments that offend you?
q2:作为世界第一大动漫博客站长你压力大么?你如何处理出言不逊的评论?
a2:我觉得当做额外的压力不如当成对自己的鞭策。
一般来说不爽的回复我都无视了,当然,对于纯粹找茬的言论,我们都直接处理掉,最主要的处理对象还是刷评的。这群刷屏党如果不扼杀在摇篮里,回复就会被他们占领掉。我们以此来鼓励原创的,有可读性的评论。
It's more a matter of applying self-discipline than it is a matter of feeling external pressure.

Generally I just ignore the less pleasant comments (which are to be expected on the Internet), although when dealing with purely abusive users or ones who are plainly malign we do resort to moderation. The major objects of moderation are actually repetitive memes - if left unchecked users begin to repeat them indiscriminately in every post, which can lead to huge amounts of idiotic and meaningless "comments." It's best to nip them in the bud and so encourage diversity, originality and actual content.

Q3: someone says that 80% of animations are selling MOE, there're too many stories happen in school, what do you think about it? Will all animations be 3d 10 years later?
q3:据说80%的动画片已经沦落为卖萌片,而且基本都发生在学校,你怎么看这现象?十年后会不会动画片都变成3d的了?
我同意关于卖萌(原来卖萌是moe boom)的批评。经常有人抱怨卖萌成为了主流而且无穷无尽,实在难以忍受所以有必要引进一些新的类型,轻音就是个高质量的卖萌作品,但是我想像不到她会像攻壳机动队那样在宅男市场上取得巨大的成功。
个人来说我对校园类作品不是很感兴趣,如果市场上有需求就出吧,我到是觉得拓宽动画的题材可以更好的拓展动画的魅力。
3d动画将会是一个革命,一些顶尖的动画游戏的画质比大多数动画都要好了(是说ff13么。。。)而且动画的质量只会越来越好,而且现在这种质量的3dcg成本甚至比传统动画还低,所以可以想像这种成本的冲击先从同人界开始,miku dance就是一个例子,他可以让你轻松做出动画来。高质量的视觉效果是用更好的工具和更专业的人员制作的,所以动画制作的的成本会更低,也可以降低多制作几话产生的风险(以后都是年番么。。。)
I do agree with the criticism of the "moe boom." By concentrating exclusively on fans who will endlessly consume the same moe titles they are sacrificing any possibility of mainstream appeal, which is necessary to bring in new consumers. K-ON! may be a high quality moe anime, but it is impossible to imagine it gaining success beyond the "otaku market" as is quite possible with a title like Ghost in the Shell.

And personally I have little interest in stories set in schools - if that's what the market demands, then so be it, but I think a diversity of narratives would expand the appeal of anime.

3D "anime" animation could be rather revolutionary. The top anime games currently have better visual quality than many anime, and this quality is only going to improve. 3D CG of this quality is vastly cheaper to produce than traditional animation or even CG illustrations, so it is easy to imagine the barrier to entry into the "anime" market lowering to doujin levels - MikuMiku Dance is an early example of a free toolkit which allows anyone to create 3D animated anime.

Higher visual quality in toolkits and professional tools could see anime production becoming an order of magnitude less labour intensive, allowing anime to be produced much more cheaply, allowing more titles to be released with less risk.

Q4:do you play games(except gal game) in part time ? Do you think Ps or xbox will be the main platform of games and games will disappear from pc?
q4:除了gal game你也玩别的游戏么?你觉得ps和xbox会取代pc么?
a4:我玩各种游戏,我觉得这个世代的游戏机ps3小幅度获胜,不过sony下一代的状况不是很好。。
pc游戏基本都被摧残了,内容啊,不爽的操控方式什么的,不过主流媒体还是在挺pc游戏,所以我现在的立场不是很明确,只要微软还pc,xbox两手抓,我猜主流的pc头像还是会发展的
I play a lot of games. It seems this generation will be a narrow victory for the PS3, although Sony may not be in good condition for the next generation.

PC gaming has pretty much been destroyed - niche titles and genres unsuitable for consoles will persist, but mainstream titles now almost exclusively exist as poor ports of console titles, so I can't say I am very positive about PC gaming at this stage. As long as Microsoft controls both Windows and the Xbox I doubt we'll see much growth in mainstream PC gaming.

Q5:lot of Chinese college student (mostly freshman) feel free in college and lose theirselves in mmorpg or animations, is that happen in your country too? Could you say something to them or give them some advise?
q5:许多中国大学生都沉迷了,你那里也这样么?你对这种现象有什么看法?
我曾经是一个铁杆沉迷 。
我觉得虚拟世界也有社交,而且比现实世界少了攻击性和批判性,同时,在某些国家年轻人会更加迷恋游戏,喜欢游戏里的新奇感。
无论如和,意志薄弱的人或者消沉无所事事的人就会沉迷,像赌博和饮酒一样满足他们的欲望,尽管有管制也没作用。
关于如何处理这些游戏,引用阿波罗神殿上的一句话,(nothing in excess)
I used to play MMORPGs "hardcore," so I understand the appeal of MMORPGs completely.

I think virtual worlds are as legitimate a form of entertainment and social interaction as real interactions, and essentially no more or less illusory and unproductive than the kind of mainstream consumer pastimes which media and governments rarely criticise. The reaction against them, especially in illiberal places such as China and Korea, owes more to their novelty and generational differences than to any inherent problem with the games themselves.

However, they can be problematically addictive for weak-willed people, just as gambling or alcohol can become major problems for some despite being manageable for most who indulge in them.

As to how to approach such games, it is helpful to recall the inscription on the temple to Apollo at Delphi - "Nothing in excess."

Q6: The traffic of your site must be very big, so you must have a strong server, how do you support the money of the Internet and the server? Just from Ads? Tell us an interesting story of your site or your server?
q6:你的网站流量极大,你的服务器一定很健壮,你的服务器和托管费用都是用广告支付的么?有没有关于服务器和站点的趣闻?
a6:是的,我有三四个健壮的服务器,而且基本都是用广告费用支付的。
服务器基本每个月都会各种傲娇,处理各种技术问题实在无聊,没什么有趣的。。
Yes, the site now spans 3-4 servers, some being quite powerful. The site is supported exclusively by advertising at this stage.

The servers tend to suffer some crippling technical problem every other month, so there are lots of boring technical tales of these problems, and not too much which stands out as being interesting, unfortunately.

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  1. 空仔 说:

    私生活什么的怎不去问

    [回复]

  2. BOxloli 说:

    咳……
    健壮的服务器XD

    [回复]

    雨听风 回复:

    @BOxloli, 没错。这是术语。

    [回复]

    雨听风 回复:

    没错。这是 术语

    [回复]

  3. Mikorio 说:

    啊啊啊, 怎么不问点其他的? 好像有多少个员工啊, 是不是有具体公司啊, 是不是真的住在日本啊之类的。

    我在三角晃了都快两年了, 超级好奇这些细节啊!

    [回复]

    雨听风 回复:

    @Mikorio, 从单纯靠广告收入来说,应该是业余爱好型网站。
    sankaku服务器在俄勒冈。

    [回复]


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